Fixing things Up



York : Just a quick update from us for the upcoming optimization update for Multipal's Customization Demo! Up above is some examples of the remade meshes we've been making in blender. I was not able to remake these to a complete T so some hairstyles have the general vibe with less poly-count. Which hopefully impacts performance positively! Fingers crossed! 

Mars : After some feedback that it had crashed for one of our players, we're going in and fixing up the models for the game. We're not 100 percent that this is what caused the crash but after checking out the amount of faces on so many of the models we realized that these high counts are insane for what it needs to be! I've gone in and put in the player model that York and Zach have made which thankfully is running smoothly. Now it's just a matter of me popping in the rest of the assets like eyes, mouths and many of the remade hairstyles. 

Zach : The old models were made nearly a year ago and with all the experience we've racked up since then well...we've learned so much about 3D modeling and started to find our style. We are hoping to add some more options on top of the remade meshes and hopefully an accessories tab as well! I can't make any promises of a general release date yet but please stay tuned for more!!

Roger : Thank you for all your support. We've noticed a little uptick in downloads for this project lately so we wanted to really pump the gas and get this more off the ground. In all honesty, we thought people just weren't interested and we put this thing on the backburner for a while. I hope we can make up for that lost time and bring DID systems and even those who aren't systems something fun to play with a lot of customization options so you can really see yourself in the world of Multipal. 

Donny : Thanks for reading and playing!!

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